I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

  • hamburglar26@wilbo.tech
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    11 months ago

    The problem with Elite Dangerous is that it is basically an online game, even in solo play and they never bothered to figure out a way for solo players to pause.

      • fakeman_pretendname
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        11 months ago

        It also seems to keep cropping up in janky 3D Unity games, “We can’t allow pause because it breaks all the physics”.

      • r1veRRR@feddit.de
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        11 months ago

        Soulslikes can’t be paused and it has nothing to do with online play. Fromsoft just hates working adults.

        • Nanokindled@beehaw.org
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          11 months ago

          I think it probably has something to do with online play, though, since Fromsoft’s multiplayer model revolves around invasion. Granted you can turn it off, so obviously there should be a pause option, but I have a vague hunch that the two issues are related from a dev/engineering perspective.