So I’m re-doing some of my Do Not Press The Button (Or You’ll Delete The Multiverse) character models and I have this duck that is kind of inspired by the Companion Cube in Portal. I want to make it as appealing as possible so the players will attach to it and carry it around with them. Which looks better! I’m more partial to the neck tie (because I like wearing them) but what do you guys think?

(If you want to follow how development of the game is going, a simple wishlist on Steam will be well appreciated STEAM )

  • GooberEar@lemmy.wtf
    link
    fedilink
    English
    arrow-up
    6
    ·
    9 hours ago

    Neck tie, but I’d love to see it comically long or at least more proportional and realistically sized. Right now it just doesn’t take up enough space, in my opinion.

    That being said, if we’re “stuck” with these two options exactly as they are, the bow tie works better because it’s a more fitting size and better proportions. For me, it makes the design a little unbalanced with too much going on above the neck, too little going on below. Coincidentally, if you made it comically small, that might actually work out better, but I’d have to see it before I could be certain. However, that’s a fairly minor drawback.

  • nepenthes@lemmy.world
    link
    fedilink
    English
    arrow-up
    44
    ·
    2 days ago

    Bow tie, but lower on the neck. Very dapper :)

    (Also, in the future maybe post identical bodies/relation to background. There might be some subconscious preference occurring based on subject’s proximity to viewer or foot appearance.)

  • edgemaster72@lemmy.world
    link
    fedilink
    English
    arrow-up
    18
    ·
    2 days ago

    Bow tie but it seems a little too high on the duck’s neck imo, should be moved down closer to the body a smidge

  • lolcatnip@reddthat.com
    link
    fedilink
    English
    arrow-up
    17
    ·
    edit-2
    2 days ago

    Bowties have been out of fashion for so long they just look silly most of the time. That seems like exactly what you’d want for a character who’s supposed to be whimsical.

    Also a necktie doesn’t go with a tophat. For reasons I can’t explain, that kind of incongruity looks more accidental than it does whimsical.

  • ZombiFrancis@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    6
    ·
    1 day ago

    The necktie needs a line of horizontal stitching along the chest as it puts a lot of vertical focus on the duck. The bowtie balances out the vertical stitching with its horizontal orientation.

    Also/alternatively a vertical seam up the neckline might help with the neck being noisy with the stitch and tie.

  • aramis87@fedia.io
    link
    fedilink
    arrow-up
    54
    ·
    2 days ago

    My issue is the disparity of the pictures, with the bowtie picture having the duck’s entire neck almost completely in shadow, while the shadow is comparatively minimized on the necktie image. It’d be nice to see both options under both light and dark conditions.

    That said, I currently prefer the necktie; it provides an element to the rest of the body. I’m the bowtie picture, everything is happening around the head - beak, eyes, hat, bowtie - leaving the rest of the body comparatively empty.