- cross-posted to:
- programming@programming.dev
- programming@kbin.social
- cross-posted to:
- programming@programming.dev
- programming@kbin.social
I thought this was an interesting article, that might be of interest in this community since rust is one of the new languages that uses Composition over Inheritance.
TL; DR by the author:
This is a story about how I felt forced to give up inheritance and object-oriented programming, and still missed it for a very long time. And why now, half a decade later, I believe that inheritance is an inferior choice in most cases.
I still believe inheritance can be a good solution when modeling a real taxonomy-based problem.
As I’m fond of saying, the right choice given two extremes is usually in the middle.
I wish Rust had inheritance, if only to make modeling taxonomy-based structures (like GUIs) easier. But given the choice between a good composition system and a good inheritance system, without being able to have both, I’ll take the good composition system
Good read. Thanks for sharing!