Meet the new forge, same as the old forge. Forge has been forked, with the majority of forge’s developers moving over to the fork, NeoForge. They hope to implement some major improvements come 1.21 and maintain compatibility with Forge mods on 1.20.

  • cpw@lemmy.ca
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    1 year ago

    Yup, we did the thing. It’s sad that it came to this, but the project was unlikely to continue in a recognizable form for too much longer if we didn’t. The actual launch didn’t really go to plan due to some unfortunate problems with operation security but whatever. It’s done now. To clarify, lex owns all the names and stuff, so we had little choice but to fork and rename. We’ll be building new art and assets in the coming days. The discord is the best place to discuss because we’re all there. Ther will be updates as we cement plans and finalize our message around the lex situation. But #general is already showing receipts.

    Also yes, I am that cpw. I posted a link on my mastodon confirming my identity on Lemmy and my GitHub is linked to mastodon, and you can see the first few activities on neoforged here: https://GitHub.com/neoforged/neoforge

    • ben@lemmy.zip
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      1 year ago

      You are absolutely the kind of person I’d expect to find using Lemmy instead of Reddit. It’s good to see someone fairly reputable in the modding space over here.

      • cpw@lemmy.ca
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        1 year ago

        Heh thanks. I came over during the great Reddit API saga.

    • Profilename1@sopuli.xyzOPM
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      1 year ago

      Hi! Nice to see you over on the little corner of Lemmy I carved out for this niche. Hopefully the transition goes off without too many issues. One thing I’ve been wondering is whether changes from 1.20 to 1.21 NeoForge will be enough to have a bottleneck effect like the 1.13 and 1.8 changes had on previous versions, but it might be too early to tell. Best of luck on the new project!

  • Ascyron@lemmy.one
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    1 year ago

    They say many should already know why this is happening - I, for one, have no idea. Any goss or theories why?

    • Lvxferre@lemmy.ml
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      1 year ago

      My bet is something overly technical that nobody cares about, but that it piled up with LexManos’ shitty behaviour over the years and became the last straw, making cpw leave. And if people had to decide between LexManos and cpw, they’d rather follow the later, even if the project is under LexManos’ control, so they had to fork it. (That’s just my bet, mind you.)

      And frankly… LexManos is only the lead Forge developer because everyone else left. Forge started from Eloraam (from RedPower), SpaceToad (from BuildCraft) and FlowerChild (yes, that one - from Better than Wolves). Then Eloraam brought LexManos in, Eloraam and FC fought because Eloraam was “your mod has this feature? GOTTA HAVE IT IN REDPOWER 2!”, SpaceToad eventually disengaged, Eloraam started focusing more and more on RP2, and… LexManos was left with the grunt job, the modding scene equivalent of the almight janny.

    • sauerkraus@lemmy.world
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      1 year ago

      If you remember the drama back when Fabric came around or even before then: the head developer of Forge has been what the youfs call a “discord moderator” for a long time. A petty tyrant stifling innovation and using his stranglehold on the entire Minecraft modding community to suppress competition and simply people he doesn’t like. The behavior was tolerated because no alternative was developed/popular enough to gain influence.

      Not sure what the final straw was though. Perhaps a critical mass of mod devs escaping to Fabric.

      • cpw@lemmy.ca
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        1 year ago

        Nope. I was just done defending him and his shitty behaviour. Especially when I found out what he did to curle, the person we specifically placed in a public facing role, a task she handled with aplomb. I was through defending him.

        • Lvxferre@lemmy.ml
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          1 year ago

          I hope that NeoForge thrives, and Forge itself becomes deprecated.

          I’m no modder but I’ve been following the drama in the modding scene across the years, and when it was about Forge it was always around LexManos; always. It was always “Lex insulted someone”, “LM can’t compromise”, LM this, LM that… and in the meantime you were actually trying to dialogue with everyone else, even FlowerChild. And people might say “it’s just code, it’s maths”, but this sort of social work is essential to get anything good of those maths, so I hope that you guys are now in a better position to do it.

          (I also agree with sauerkraus - you guys have done a great job, in spite of circumstances.)

    • gabuwu@beehaw.org
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      1 year ago

      I tried being nosy and went to the discord server. From what I can gather within the official discord, it seems likely a similar situation to former Minecraft mod loaders drama. Weird, intercommunity drama and general disagreements about the future of the project resulting in a massive split. It seems that there was discussion of potentially improving upon the code of forge and having it run smoother and maybe incorporating an existing project (sodium it seems?) and if such suggestion was actually incorporated that would have potentially disrupted the forge main download site’s ability to generate ad revenue, and such suggestion apparently morphed into tension that had been seemingly brewing for months. Apparently, the guy they parted ways with was given the forge project and basically owns the rights to the name, website, ad revenue on the website, and is in control of community donations. All of it seems like a hot mess regardless, but we will see what the truth is in time I presume.

      Take what I’m saying with a grain of salt though, I could be completely wrong.

  • atocci@kbin.social
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    1 year ago

    For mod compatibility reasons (and Nostalgia), I still prefer Forge to Fabric. This sounds like a good thing, I’m glad they’re taking back the project!