Sega Lord X just reviewed Golden Axe for the 32X add-on, and it’s a beaut, with high resolution backgrounds that are stunningly close to what was in the arcade game. The original Genesis version of Golden Axe had to cut corners to fit into a 512K cartridge, and this plus the low color output of the system meant that the game was a cut below the arcade version. The 32X game still isn’t quite up to par with the arcade game, with weaker magic spells, but it’s remarkably close, as you can see from the two titles running side by side in SLX’s video.
But wait, there’s more! Someone’s trying to port Tomb Raider to the 32X, using OpenLara as a framework. It’s still extremely early and runs at a low frame rate, but like the Game Boy Advance version that came before it, it’s still impressive considering the hardware. You can find both games in the links at the bottom of the description. Thanks to Sega Lord X for giving me something to post about after a week and a half of radio silence. Heh.