Literally brain dead corpos are running this company

  • zifnab25 [he/him, any]@hexbear.net
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    9 months ago

    They’re just chasing the money. No thoughts. Completely empty head. Just seeing Big Number Go Up and throwing themselves in afterwards. Nevermind that the mobile market is comically over-saturated or that mobile controls are notoriously dogshit or that crossplay consoles (like the Switch and the Steam Deck) appear to be opening up a ton of new handheld options.

    Nope. We’re going to sink another $10B into a knock off of Candy Crush and just hope we can break even on the tsunami of ads we plan to unleash in promotion.

    • i guess i’m the weirdo, because i don’t want to play games on my phone. if i am gonna play a game that costs money, i want it on a dedicated screen with good controls and shit. sometimes if i’m really bored and i don’t want to read, i’ll play around in the Dope Wars app to try and beat my high score (currently $18.5 million in a 30 day game). but i rarely play for longer than 5 minutes and there are no ads or microtransactions and its super minimalist and is literally a 40 year old game that uses no resources to play.

      i do not understand the mobile gaming phenomenon.

      • zifnab25 [he/him, any]@hexbear.net
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        9 months ago

        i guess i’m the weirdo, because i don’t want to play games on my phone.

        I mean, its easier to carry around one phone than one phone and one other gaming peripheral. I understand why its a common device for gaming. But absent the simple convenience, there are so many other reasons it sucks.

        i rarely play for longer than 5 minutes and there are no ads or microtransactions and its super minimalist

        I mean, I’m more than happy to dick around with the MtG:Arena app, since I never get to play that game in person anymore. Also worked my way through the original first four FF games on mobile. But the interface on the phone is generally awful. There’s really no way to do even something as simple as FTL properly. Anything that isn’t turn-based is approaching unplayable, nevermind the drain on battery.

  • ashinadash [she/her]@hexbear.net
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    9 months ago

    >tells one of their most beloved studios to pivot from quality single player games into live service slop

    >reveals the slop after eight years or whatever, everyone hates it.

    >releases it anyway, it flops, everyone still hates it

    >“AAA games are volatile guys, live services but on phones are the futute”

  • GinAndJuche@hexbear.net
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    9 months ago

    Because of the brain dead who spend money on trashy cash grabs it’s actually the right move in terms of profit motive. Look at how much cash is printed by them with minimal up front risk.

    Like anything else, video games under capitalism is a race to the bottom.

    • bloubz@lemmygrad.ml
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      9 months ago

      Yes comrade but it’s not the public’s fault. This situation is created by the Warner capital owners

    • ashinadash [she/her]@hexbear.net
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      9 months ago

      Shit real games like Arkham Asylum and Shadow of Mordor?

      They’re not classics or anything but they’re games people like and this dogshit publisher is assuring us they’ll never happen again agony-turbo

  • henfredemars@infosec.pub
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    9 months ago

    Continuous failure is also consistency. It doesn’t make sense to strive for mediocrity, but okay.