Dear Threes!

You may have been overshadowed by your simpler (and in my opinion, uglier) younger sister 2048, but in my eyes you’re the real catch!

You’re dripping with charm from head to toe. Every part of you has been crafted with love and care. Your soundtrack is so playful and catchy, I find myself humming it randomly throughout the day. Oh and your characters! Each of your little number tiles has a name, design and voiceline! It’s absolutely endearing.

The best part about you is there’s so much depth to go with your charm. You’re deceptively deep with your easy to learn but hard to master gameplay. What starts out as smooshing two tiles together grows into planning 3 moves ahead and creating a priority queue so you don’t trap a low point tile in the middle of the board. I’ve been playing you off and on for half a decade and I still havent beat you!

We’ve drifted away from time to time but I’m so glad I’ve found you again. I’m coming for that 3072 tile and sooner or later I will beat you.

With love, Bijuice

P.S pls tell your creator to enable the paid version of the app in Kenya. I’m sick of watching ads.

  • FlyLikeAMouse
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    11 months ago

    I genuinely believe that Threes! may be a perfect game - if anyone can tell me a single way it could be improved, I’d love to hear it.

    I just had a look and, over the 9 years or so I’ve had it, I’ve played nearly 3000 games. I may have a problem.

    • bijuice@beehaw.orgOP
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      11 months ago

      It can be improved by not sending me 5 consecutive 2s while I’m fighting for my life on the last row of the board 😂

      3000 games is mad! It really is addictive.

    • grhyn@beehaw.org
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      11 months ago

      I have 27k games. I’m basically using Threes for stimming, not really trying to get any records, haha. Just very calming block sliding. Got 3072 only around 50 times and was close to 6144 a couple of those, but never got to it. Maybe one day I’ll go read some strategies on it and would try to achieve it, but for now I’m just content with what I have.