Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

  • Echo Dot
    link
    fedilink
    English
    arrow-up
    20
    arrow-down
    2
    ·
    edit-2
    7 months ago

    Unity wasn’t innovating but I think it’s unfair to say that epic were not.

    Part of the problem is that Unity don’t actually use their own engine.