A surprise to be sure, but a welcome one. Very excited to have another YouTube juggernaut in the open source ring!

  • Echo Dot
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    5 months ago

    Am I writing thinking that you only need to use C# for shaders?

    • fartsparkles@sh.itjust.works
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      5 months ago

      You can write shaders in GDScript (they basically extend and simplify GLSL) or GLSL directly (especially for compute shaders).