• Destide
    link
    fedilink
    English
    arrow-up
    7
    ·
    edit-2
    6 months ago

    More than the PS2 really? That’s impressive

    • simple@lemm.ee
      link
      fedilink
      English
      arrow-up
      6
      ·
      6 months ago

      Well yeah, there are way more gamers now than there were 20 years ago. If anything it would be abnormal if the newest generation isn’t as profitable as previous generations.

      • Kelly@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        ·
        edit-2
        6 months ago

        If anything it would be abnormal if the newest generation isn’t as profitable as previous generations.

        Its a little more hit and miss than that.

        If we take total software sales as a proxy for profitably:

        • nes > snes > n64 > gamecube < wii > wii u < switch
        • master system < megadrive > saturn > dreamcast
        • ps1 < ps2 > ps3 < ps4
        • xbox < 360 > one

        This shows 8 consoles thare were less successful than their predecessor vs 6 that were more successful.

        https://vgsales.fandom.com/wiki/Software_tie_ratio

    • Dudewitbow@lemmy.zip
      link
      fedilink
      English
      arrow-up
      2
      ·
      6 months ago

      the advantage the PS4 and PS5 had was the physical console sold at a loss in a shorter time window.

      the PS2 had to push the DVD format to be mainstream, and the PS3 pushing the Bluray format as mainstream (the PS3 was effectively the cheapest bluray player on launch), while both devices retaining backwards compatibility initially by including the previous generations cpu.

      also having the market move to digital saves a lot of cost on logistics and pumping out physical copies.