Yeah, I’m not a hardcore lore purist and i love a bit of multiple choice history like Elder Scrolls or Mad Max.
But some things do shift “the vibe” a bit, and this is clearly the Bethseda, not the Obsidian or Black Isle versions of Fallout in tone. And some things feel like petty hits on the non Bethesda games to regain narrative dominance
40k has it really bad, fans want to know what horus had for breakfast every day and what really happened, instead of being a muddy setting for telling your own stories and playing wargames in.
Agreeing with you, just want a place to dump my thoughts :)
Others have mentioned it and filled out the reasoning more, but basically Bethesda has a very “marketable” idea of what Fallout is, and everything they do or allow to be done with the IP they paid for, is in the service of furthering that.
All lore is fanfiction, new IP holders want to make money so they’re going to cut and emphasize where they want, regardless of the previously existing lore. In Bethesda’s case you can look at what Fallout 3, 4, 76, and the show have in common, and what it doesn’t have in common with NV, 1, and even 2 though to a lesser extent.
Yeah, I’m not a hardcore lore purist and i love a bit of multiple choice history like Elder Scrolls or Mad Max.
But some things do shift “the vibe” a bit, and this is clearly the Bethseda, not the Obsidian or Black Isle versions of Fallout in tone. And some things feel like petty hits on the non Bethesda games to regain narrative dominance
40k has it really bad, fans want to know what horus had for breakfast every day and what really happened, instead of being a muddy setting for telling your own stories and playing wargames in.
Agreeing with you, just want a place to dump my thoughts :)
Others have mentioned it and filled out the reasoning more, but basically Bethesda has a very “marketable” idea of what Fallout is, and everything they do or allow to be done with the IP they paid for, is in the service of furthering that.
All lore is fanfiction, new IP holders want to make money so they’re going to cut and emphasize where they want, regardless of the previously existing lore. In Bethesda’s case you can look at what Fallout 3, 4, 76, and the show have in common, and what it doesn’t have in common with NV, 1, and even 2 though to a lesser extent.