- cross-posted to:
- games@lemmygrad.ml
- gaming@lemmy.zip
- gaming@lemmy.ml
- cross-posted to:
- games@lemmygrad.ml
- gaming@lemmy.zip
- gaming@lemmy.ml
I’m not sure what to think about this, but it seems like the next logical step for them.
I’m not sure what to think about this, but it seems like the next logical step for them.
No. Part of the suspense and atmosphere of resident evil is that there are contained areas with unknown monsters/mechanics and the scripted boss fights.
Resident evil 4 remake was great in how it introduced new types of enemies in each area and you never knew what was around the corner. I have a feeling that open world mechanics would dull this a bit. You’d be familiar with the areas and always prepared for the enemies.
Well-said.