I didn’t realize that it sold so well! That’s good to hear it is successful. I’m not over the moon with the game, but I did get 30 hours or so out of it, and don’t think it’s bad at all. My biggest annoyance was that it felt too similar to AOE 2, which I saw as the superior game at launch. Still, that’s a bit of bias from an old gamer, lol. I think it’s fun!
According to steamDB AoE IV has between 1.27 and 2.5 million owners. That is a good number, but not mainstream. At the very least not mainstream in the definition used in the article.
I mean, RTS is never going to be that kind of mainstream again, it’s too complicated and can’t be monetized in the way that something like a shooter can.
Are we going to pretend Age of Empires 4 doesn’t exist? The last expansion outsold every single one from AoE2.
I didn’t realize that it sold so well! That’s good to hear it is successful. I’m not over the moon with the game, but I did get 30 hours or so out of it, and don’t think it’s bad at all. My biggest annoyance was that it felt too similar to AOE 2, which I saw as the superior game at launch. Still, that’s a bit of bias from an old gamer, lol. I think it’s fun!
The game had a really rough launch, I’m not surprised you got that impression if you played it back then.
I’d give it another shot, everything from gameplay to graphics has been overhauled since.
According to steamDB AoE IV has between 1.27 and 2.5 million owners. That is a good number, but not mainstream. At the very least not mainstream in the definition used in the article.
I mean, RTS is never going to be that kind of mainstream again, it’s too complicated and can’t be monetized in the way that something like a shooter can.
My apologies. You weren’t arguing against the articles premise, but against the premise that there are no good current RTS games. Ignore my blabering.