Sigourney’s portrayal of motherhood takes it from the patriarchal passive, soft, and domestic and transforms motherhood in to a warrior ethos. For Ripley motherhood is a battle, an act of war. She is fighting the world, descending in to hell alone, to protect a little girl she barely knows, because she knows what it means to lose your entire family and be alone in the world. Ripley and Newt are symmetrical; Ripley lost her daughter, while Newt lost her family. Ripley isn’t simply seeking a surrogate daughter, she’s moved by compassion for a fellow survivor of the same nightmare that took her family from her.

In confronting the alien queen we see an almost unique example of a mother battling a mother. Ripley is defending her surrogate daughter while the queen is seeking revenge for the murder of her children. Each of them has hurt the other horribly, each has justification for their rage. The queen is the dark mirror of Ripley; Sending her children to die, destroying the families of others. Ripley came to LV426/Hadley’s Hope to confront her nightmares and to, hopefully, help the people of the colony. Even before she knows Newt exists she has shown her humanity, her concern for others. The queen, by contrast, devoured the people of Hadley’s hope. Ripley and the Queen were enemies before either knew the other existed.

In the trope of a mother defending her child, the mother is often passive; Cowering in a corner holding her children, helpless against overwhelming foes. This has been sometimes subverted in action and horror movies, and Aliens does it perhaps the best; Ripley never cowers. From the moment she hits the ground on Hadley’s Hope she’s a warrior. She’s as terrified as anyone else, but she’s a smart, competent, seasoned person; a veteran of deep space industrial transport, the only person to have encountered the aliens and survived. She is able to act in a crisis, managing her fear when others freeze or are unable to make decisions. Ripley is always acting and demonstrating agency.

The decision to rescue Newt is made by the character, not the plot. She’s not simply acting out of some reductive maternal instinct. This is the culmination of her character arc - In Alien the monster invaded her home, hunted and killed her friends, destroyed her life and took her family from her. In the final act she reverses this crime; She brings fire and death to the aliens, she is the monster that hunts, she is the implacable foe they cannot stop. She takes her found family back from the nightmares. And when, in a parallel of the final act of the first movie, the alien invades the ship that will carry her to safety, she once again must fight the alien. In the first movie she was nearly helpless and uncertain, defeating the alien by guile and cunning. Now she dons a mighty suit of armor and battles the nightmare hand to hand, defeating it on its own terms in personal combat. This is her moment of triumph, battling against the dark mirror of her own heroism, compassion, and motherhood. And she triumphs, saving her friends from the nightmare, casting it in to the void of space to drift forever until the death of the last sun.

It’s also worth discussing Ripley as a working class hero - A space trucker, a forklift operator. When she fights the Alien Queen she’s not using military power armor or high tech weaponry. Her weapon of choice is a forklift, complete with flashing warning light and safety-yellow color scheme.

  • D61 [any]@hexbear.net
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    1 month ago

    me having just watched an almost four hour Batman movie

    For my money, if there was not just an ammo counter rolling down but a rangefinder showing “contact & distance” right below it, that would have added to the tension.

    As the ammo cans are run down you’re watching the the distance go from 50 meters to 45 meters back to 50 meters and a short pause of the guns and then a long shot on the guns firing that cuts back to the ammo counter/distance now showing 35 meters and slowly increasing to 50 as the aliens are pushed back but the ammo counters are only going down.

    Another pause and a shot on the distance counter showing “No Contact” before “Contact: 50 meters” shows with the ammo counters rolling down. The first gun goes silent and the distance jumps from 35 meters down to 25 meters before the gun goes silent with ammo on the counter and “No Contact” on the rangefinder and the ammo counter flashing “Critical”.

    Another mix of the remaining guns firing, the ammo counters running down to their last digits, the range finder screaming a warning that the distance is 5 meters before the last gun is almost dry and the warning on the rangefinder jumps from 5 meters to 35 meters, and then the rangefinder clicks over to a calm green hued “No Contact” …