- cross-posted to:
- games@sh.itjust.works
- pcgaming@lemmy.world
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
- pcgaming@lemmy.world
- games@sh.itjust.works
I don’t know, this felt very “quirky” compared to older Dragon Age games. We’ll see how it goes.
If I remember correctly this was a live service game at first but pivoted back to singleplayer after Anthem or some other flop. It definitely still bleeds through.
Yeah, the art style definitely feels like a holdover from the live-service days. I could see them having to work with whatever assets were left after that version of the game was scrapped and just having to make it work.
That’s my guess too. I figure this had to be just misguided marketing (or even ragebaiting) ahead of the reveal on Tuesday.
Though I suppose it’s possible this is the route they decided to go with for the game with a slave state setting…
Yeah, really hoping this is just a misstep from the marketing team. It’s such a whiplash inducing shift in tone from all the previous marketing and trailers that they’ve released. If not then they certainly picked an interesting game to fully shift the tone from dark fantasy to…whatever Veilguard is aiming for.