I don’t recall what movie, but it did really bad at the box office and of course they blamed piracy. Until somebody got a hold of the statistics and showed it was one of the least pirated movie releases ever.
Imma get downvoted for this, but for some reason I care even less than I did on Reddit, which I didn’t think was possible…
Anyway, do you honestly think that if piracy actually caused significant profit loss it would affect the billionaires or anyone else in the “investor class”?
Of course not. They’re going to use the ahem “loss” to justify lower wages.
I’m not saying don’t pirate. I’m just saying you don’t get to pretend like you’re just hurting the class that gets to decide where the loss gets shunted. That’s a wildly naïve view of how the world works. You can’t fuck over the billionaires that way. They have too much power to let you.
@erogenouswarzone@s20 oh right, because that wasn’t the case with movies like Transformers (again GM) or Superman and Marlboro being conspicuously visible throughout the movie, or ET when Reese’s pieces paid to be a central part of the movie
Sean, I didn’t mean to offend you or insinuate that I didn’t like Barbie. I have a daughter, and watched it with her and watch the dreamhouse show with her on Netflix all the time. I actually really liked the movie - except the long boring parts where they tried to justify Barbie’s existence in our modern society.
Yes, those movies also have heavy product placements, but it doesn’t somehow excuse all other movies from having them, if that is your point.
My point is that piracy has already impacted our lives. The commercials in movies are the evidence. Further piracy will cause either more ads in media or less content that targets the demographic of people that pirate (ie 18-35 yo men probably).
@erogenouswarzone piracy isn’t the reason why there’s product placement was my point, since it occurred from the start of Public Relations and the practice of earned media and payola. Eliminating piracy wouldn’t affect product placement, and claiming so sounds like those ignoramuses who say if minimum wage is increased that jobs would be automated away - min wage has remained the same for over a decade and jobs are being automated anyway, jobs will be eliminated regardless of min wage laws
@erogenouswarzone similar to product placement, it’s not done by production companies because piracy is occurring, it’s down regardless of the state of piracy to maximize profits. Labor scarcity goes away when wages reflect the demand and profit maximization is disregarded; movies disregarding profit maximization would then not have product placement and it’s not a function of piracy, that’s just the scapegoat for things to take place of the profit maximization. Profit motive≠profit maximization
Yeah, because pirates never steal from indie developers and act like assholes if those developers ask not to do it. Those damn parasites asking to be paid for work, gee.
Oh yeah cause there are as many people who pirate 20$ well developed games as there are people who pirate a ≥60$ triple A game that has about the same quality as the shits i take
Okay, lets see some critically aclaimed indie game(undertale), as indie game undoubtly deserving to be bought, and compare it to AAA game series released the same year which deserves to be pirated, according to community. I will use call of duty because its the type of game series i see often said to be the reason to pirate by thiefs: AAA, high price, every year title, shitty studio.
I use very popular local torrent website, as i dont want to search what is the current most used worldwide website for it, and if it tracks number of downloads.
Undertale(2015)-51k downloads.
CoD black ops 3(2015)-54k downloads.
So now answer me, why? Is undertale the same quality shit as call of duty? Or is it even worse considering that it is way less popular, so in corelation of pirated copes divided by copies bought, more people prefered to buy CoD?
Because CoD Black Ops requires internet in order to access most of the content, such as multiplayer. Undertale does not. You got any other, more relevant examples?
Hmm, no, in this case no argument is better than the stupidity you’ve proven capable of by comparing unofficial pirated downloads from one single source and not even taking sales numbers or any of the other 4 billion factors that influence sales of a video game into account.
Let me destroy your brain real quick: people pirate and then buy the game because it was good or it ran properly on their machine or they liked the gameplay. Surprise surprise!
There are following possiblities one would need to account for:
• you said you’re using a popular local torrent site, depending on where you live interest for fallout and undertale may vary strongly. (Maybe undertale is way more popular than fallout where you live. Or vice versa)
• There is also the possibility of outliers. Be it for that particular site or all sites worldwide.
• Also the sample size is pretty small with 2 games, for an accurate statistic one would need to increase sample size. Better yet use multiple different sample sizes (i.e. one where AAA and indie games are the same popularity, one where AAA is less popular etc.)
• And at last you also could’ve just lied as i have not received proof that these numbers are real.
Now im not saying that the possibilities are the case, just that it may be.
If you want you can do a research accounting for these possibilities (and maybe even more) but i think this would be a bit much for a comment section under a meme.
I would’ve linked website if it wouldnt get me banned. Idk, maybe i can link it in pm, not sure if there are rules against it.
Regarding outliers/variation/sample:are you saying that if i would do the same experiment i wouldnt see the same picture for other critically aclamed titles (idk, celeste, StS, etc.)?
Its just funny that pirates keep saying that they steal games to stick out to greedy companies and to punish them for making bad games. Yet when you point out that they steal good indie games just as much (or even more if you take into account overall sales of those games) all you get is insults.
Well i can’t say for certain as i have not done this experiment but i’d expect results to vary quite a bit depending on things such as location (as in country etc.), website, time (results could change from year to year), quality of the game, practices of developers, and even the current world and local economy.
There are probably way more variables that I can’t see right now
Whats funny is sometimes its used as a test drive. Baulders gate as a new one I know had a decent amount of pirating, and then many forms are talking about how they loved it and then bought a copy.
Yep. Im ok with people pirating stuff. There is different shit happening in live. Just steal what you need and move on without making it bigger than it needs to be.
But acting like you isnt leeching of others people work, like you are doing a honourable thing and the only ones against it are greedy corporations is fucking cringe. And then there is also people who make it into their personality lol.
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I don’t recall what movie, but it did really bad at the box office and of course they blamed piracy. Until somebody got a hold of the statistics and showed it was one of the least pirated movie releases ever.
was it Morbius
I’m getting just as much mileage out of this as I thought I would when I made it
I do think about them, makes it more fun.
I feel like a billionaire too with access to anything anytime
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Imma get downvoted for this, but for some reason I care even less than I did on Reddit, which I didn’t think was possible…
Anyway, do you honestly think that if piracy actually caused significant profit loss it would affect the billionaires or anyone else in the “investor class”?
Of course not. They’re going to use the ahem “loss” to justify lower wages.
I’m not saying don’t pirate. I’m just saying you don’t get to pretend like you’re just hurting the class that gets to decide where the loss gets shunted. That’s a wildly naïve view of how the world works. You can’t fuck over the billionaires that way. They have too much power to let you.
Or they’ll start injecting ads directly into the media.
Oh wait, they’re already doing this. I forgot about the 45 minute Chevy ad in Barbie.
@erogenouswarzone @s20 oh right, because that wasn’t the case with movies like Transformers (again GM) or Superman and Marlboro being conspicuously visible throughout the movie, or ET when Reese’s pieces paid to be a central part of the movie
Sean, I didn’t mean to offend you or insinuate that I didn’t like Barbie. I have a daughter, and watched it with her and watch the dreamhouse show with her on Netflix all the time. I actually really liked the movie - except the long boring parts where they tried to justify Barbie’s existence in our modern society.
Yes, those movies also have heavy product placements, but it doesn’t somehow excuse all other movies from having them, if that is your point.
My point is that piracy has already impacted our lives. The commercials in movies are the evidence. Further piracy will cause either more ads in media or less content that targets the demographic of people that pirate (ie 18-35 yo men probably).
@erogenouswarzone piracy isn’t the reason why there’s product placement was my point, since it occurred from the start of Public Relations and the practice of earned media and payola. Eliminating piracy wouldn’t affect product placement, and claiming so sounds like those ignoramuses who say if minimum wage is increased that jobs would be automated away - min wage has remained the same for over a decade and jobs are being automated anyway, jobs will be eliminated regardless of min wage laws
@erogenouswarzone similar to product placement, it’s not done by production companies because piracy is occurring, it’s down regardless of the state of piracy to maximize profits. Labor scarcity goes away when wages reflect the demand and profit maximization is disregarded; movies disregarding profit maximization would then not have product placement and it’s not a function of piracy, that’s just the scapegoat for things to take place of the profit maximization. Profit motive≠profit maximization
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Yeah, people who tried to free slaves and let women vote were also committing crimes.
Yeah, because pirates never steal from indie developers and act like assholes if those developers ask not to do it. Those damn parasites asking to be paid for work, gee.
Oh yeah cause there are as many people who pirate 20$ well developed games as there are people who pirate a ≥60$ triple A game that has about the same quality as the shits i take
Okay, lets see some critically aclaimed indie game(undertale), as indie game undoubtly deserving to be bought, and compare it to AAA game series released the same year which deserves to be pirated, according to community. I will use call of duty because its the type of game series i see often said to be the reason to pirate by thiefs: AAA, high price, every year title, shitty studio.
I use very popular local torrent website, as i dont want to search what is the current most used worldwide website for it, and if it tracks number of downloads.
Undertale(2015)-51k downloads.
CoD black ops 3(2015)-54k downloads.
So now answer me, why? Is undertale the same quality shit as call of duty? Or is it even worse considering that it is way less popular, so in corelation of pirated copes divided by copies bought, more people prefered to buy CoD?
Because CoD Black Ops requires internet in order to access most of the content, such as multiplayer. Undertale does not. You got any other, more relevant examples?
Okay, fallout 4-45k.
64k if you count the second torrent on the list separatelly (undertale would be 67k in that case).
The most cockeyed comparison ever…
Still better than your argument, or rather, lack of it ¯\_(ツ)_/¯
Hmm, no, in this case no argument is better than the stupidity you’ve proven capable of by comparing unofficial pirated downloads from one single source and not even taking sales numbers or any of the other 4 billion factors that influence sales of a video game into account.
Let me destroy your brain real quick: people pirate and then buy the game because it was good or it ran properly on their machine or they liked the gameplay. Surprise surprise!
Because most people play cod for the multiplayer wich wouldn’t work on a pirated version.
Undertale is a single player game wich doesn’t lose features because you pirated it.
Another answered the same, so i got an example of fallout 4 with 45k downloads
There are following possiblities one would need to account for:
• you said you’re using a popular local torrent site, depending on where you live interest for fallout and undertale may vary strongly. (Maybe undertale is way more popular than fallout where you live. Or vice versa)
• There is also the possibility of outliers. Be it for that particular site or all sites worldwide.
• Also the sample size is pretty small with 2 games, for an accurate statistic one would need to increase sample size. Better yet use multiple different sample sizes (i.e. one where AAA and indie games are the same popularity, one where AAA is less popular etc.)
• And at last you also could’ve just lied as i have not received proof that these numbers are real.
Now im not saying that the possibilities are the case, just that it may be.
If you want you can do a research accounting for these possibilities (and maybe even more) but i think this would be a bit much for a comment section under a meme.
I would’ve linked website if it wouldnt get me banned. Idk, maybe i can link it in pm, not sure if there are rules against it.
Regarding outliers/variation/sample:are you saying that if i would do the same experiment i wouldnt see the same picture for other critically aclamed titles (idk, celeste, StS, etc.)?
Its just funny that pirates keep saying that they steal games to stick out to greedy companies and to punish them for making bad games. Yet when you point out that they steal good indie games just as much (or even more if you take into account overall sales of those games) all you get is insults.
Well i can’t say for certain as i have not done this experiment but i’d expect results to vary quite a bit depending on things such as location (as in country etc.), website, time (results could change from year to year), quality of the game, practices of developers, and even the current world and local economy.
There are probably way more variables that I can’t see right now
Whats funny is sometimes its used as a test drive. Baulders gate as a new one I know had a decent amount of pirating, and then many forms are talking about how they loved it and then bought a copy.
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Yep. Im ok with people pirating stuff. There is different shit happening in live. Just steal what you need and move on without making it bigger than it needs to be.
But acting like you isnt leeching of others people work, like you are doing a honourable thing and the only ones against it are greedy corporations is fucking cringe. And then there is also people who make it into their personality lol.
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Now I absolutely need to see this shoplifting community. Please post a link.
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