We don’t know exactly why VR studios are (almost) giving away their games. But one reason is obvious: they hope to get more visibility on social media and on the Quest Store.
We don’t know exactly why VR studios are (almost) giving away their games. But one reason is obvious: they hope to get more visibility on social media and on the Quest Store.
I’m really hoping so. I feel bad for players with the older headsets. It didn’t inspire confidence in me as a Quest 2 owner and it made me rethink an upgrade to a newer headset. I may be in the minority, but I like keeping older hardware/consoles as long as I can even if it comes at a cost to performance. I’d rather be the judge of when I need something better.
I’m wondering how and why they made those changes after leaning more into open source and with third party headsets set to release soon.