As mainly a console gamer over the years, I’ve become quite used to playing with a controller that has vibration. I feel that this is one thing the Deck is missing out on.

So I’m wondering if it’s possible to somehow connect up a small vibration motor (externally) that can be connected to the Deck, and have it recognised as a controller?

Possibly more effort than it’s worth but would be interesting to see if anyone has any ideas.

  • ExLisper@linux.community
    link
    fedilink
    English
    arrow-up
    6
    ·
    edit-2
    1 year ago

    It sure sounds like a fun project to work on. If only I didn’t have so many things in backlog already.

      • ExLisper@linux.community
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        Yes as I understand it usually the game would call buttplug.io directly but since Steam Deck already has vibration motor that games use I think it could be possible to detect when the internal motor vibrates and then pass the same signal to buttplug.io. So kind of a bridge between the build in motor and a buttplug.

        • OmegaMouseOP
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          Thanks for the idea! I’ll look into this. Could be useful from a more generic perspective (i.e. just some kind of bluetooth vibration device that could attach to the Deck rather than a sex toy).

          Sex toy genuinely would be great though lmao