I’ve been thinking about the PS1 game ‘Driver’ a lot recently. It’s a game I spent a lot of time on during my youth, and whilst I’m sure it doesn’t hold up some 20 years later, it was still a highlight from my ‘gaming youth’.
As much as I know I enjoyed it however, I don’t remember all that much about it. Aside from pulling the perfect reverse hand-break-turn in order to leave the garage/lockup area and begin the game proper. I didn’t need to pull this manoeuvre of course, I could just, you know…drive out, but something felt so incredibly satisfying about it that I couldn’t stop myself.
Which brings me to this point of this thread. What’s something you do in a game for no reason other than it feels damn good?
In Diablo 3, I always saved the NPCs in Act 2 while doing bounties, even though there was no incentive to do so. Dunno if it counts as feeling good, but could never bring myself to ignore their cries.