Creative forces behind series like Fallout, Dragon Age, The Elder Scrolls, and Pillars of Eternity react to Baldur’s Gate 3.
Yeah, this game is amazing. I don’t think I’ve been hooked by a game like this since City of Heroes lol.
And I can change my class at any time for $100 gps? Not a batlepass perk or a $5 USD purchase in the Shop?
Fawkin’ sold, kid.
I’m making a note here, huge success.
It is hard to overstate my satisfaction.
It’s hard to overstate my satisfaction
Truly the best cRPG ever made. It surpasses even the golden age of the Infinity Engine.
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but that game was 5 Acts
Are you implying that because the game had more acts it is in some way better? PS:T has been my #1 game for decades so I’m not exactly disparaging it here, but this argument is ridiculous. A PS:T completion takes probably 50-70 hours tops, depending on your reading speed. I’m 2/3 of the way through bg3 at 80+ hours… More acts does not equal more content or better content.
Fun reading the options and remarks of these other game makers. I skipped the part about the spoiler in act 1. I have played probably 40 hours now and I am not sure I have even reached the middle of act 1.
Act 1 took me around 20 and I was being careful to look everywhere and search everything, if it’s taken you 40 are you spending a lot of time just standing in the meadows?
I spent a whole play session changing classes and choosing a sub class for multiple characters a couple of days ago. So I can see it lol
Oh my God, a few nights back I had three hours to play and just spent it respecting everyone and playing with their gear. And by everyone, I mean everyone. Even the people I have not had in my active party outside like a quest or two.
“Hmm, should this Act 3 companion go Ranger 8 / Barb 4? How best do I build them to dual weild? Which swords should they get? Let me change my party so I can see what everyone else has.”
I beat the game two nights later only using the characters I ran essentially the whole game with. But honestly, I love messing with builds. The fact that we can just do it all the time to try something new or min-max just a little bit more (“hey, I just got a permanent bump to my main stat, let’s see if I can rework everything to up a bonus somewhere…”) is such a great feature.
Really glad they added respec and multiclassing, it’s going to extend the life of the game for me for sure.
Every time I level up, I spend the time to make sure everyone is too. It takes a while, but I can plug and play them all. I still run my main group of my Paladin/Bard, Shadowheart, Karlach, and Lae’Zel most of the time, though.
Plus, making Gale learn all the scrolls I’ve squirrled away took a while.
Tip for making Gale(or any wizard) learn scrolls. If you open up his spell book, then is a small button that opens a new menu(I think it is an open book with a flame, it is early in the morning for me), and it lists all the scrolls you can learn that you have, tick all the boxes, and then the pay the money. Took me 1 minute to spend over 3000 gold learning spells.
Damn, thats a good Tip thank you.
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Ah I didn’t consider the crèche as act 1 I guess and the under dark doesn’t really take that long even exploring all of it unless you have a tough time in combat or making decisions
Some of us spend a truly ridiculous amount of time making different characters. I have a problem.
Lol I am probably doing things you are not. I will go through a place with my team, then swap out my team with different people and go talk to everyone with the new team. I got talk with dead today so I went around the areas again to talk to dead people. They have some great info sometimes. I also been working on selling and upgrading the equipment of the whole team. Oh, and I got level 4 and saved and tried a few different choices before making my final choice.
And there are still mysteries and locked doors I am figuring out. And the books are interesting and funny to read too.
I am really enjoying all the detail of this game. But I haven’t found the meadows you are talking about.😁
I thought I spend 50 hours in act 1 because it’s not very clear where Act 1 actually ends, but it’s a lot sooner than one might initially think. Mostly because you have several options that may even skip a big part of act 1, so you don’t get to see the crescendo moment.
Fargo was in charge of Interplay back when Baldur’s Gate was made.