nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months ago[Second Wind] Game Devs Lying to You is A Good Thing, Actually | Design Delvewww.youtube.comexternal-linkmessage-square53fedilinkarrow-up156arrow-down115
arrow-up141arrow-down1external-link[Second Wind] Game Devs Lying to You is A Good Thing, Actually | Design Delvewww.youtube.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agomessage-square53fedilink
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·4 months agoBut the way that you can’t lose has nothing to do with adaptive difficulty, IIRC.
minus-squareKlear@sh.itjust.workslinkfedilinkEnglisharrow-up2·4 months agoSure. Just thinking about games with no loss condition at all. It’s kinda rare.
But the way that you can’t lose has nothing to do with adaptive difficulty, IIRC.
Sure. Just thinking about games with no loss condition at all. It’s kinda rare.