soypoint-1 dumpster-fire soypoint-2

    • roux [he/him, they/them]@hexbear.net
      link
      fedilink
      English
      arrow-up
      12
      ·
      2 months ago

      This year was set out at CitizenCon

      Someone please tell me they don’t have an annual convention for a game that is over 10 years in development with no release date, please.

        • roux [he/him, they/them]@hexbear.net
          link
          fedilink
          English
          arrow-up
          14
          ·
          2 months ago

          Steak dinner

          rare privilege

          che-smile

          I’m not gonna lie, when I first heard about this game, I was a bit hype about it but like I basically parked it in my mind and only really caught a few updates on it, like Scott Manley showing off a ship he had one time on his YT channel.

          I figured it was gonna take a few years to make but after a this much time and almost a billion dollars later, a tragedy ends up becoming a comedy.

          Meanwhile, I just want a goddamn space truck driving simulator. sadness

          • MolotovHalfEmpty [he/him]@hexbear.net
            link
            fedilink
            English
            arrow-up
            12
            ·
            edit-2
            2 months ago

            Meanwhile, I just want a goddamn space truck driving simulator.

            Star Trucker was revealed at Gamescom last month, has a 2024 release date, and PC Gamer recently wrote an enthusiastic preview after playing it. It seems like it really leans into the classic American trucker aesthetic while also being very much set in space. Might not suit if you’re looking for something more ‘hard scifi’ but it looks neat.

            • roux [he/him, they/them]@hexbear.net
              link
              fedilink
              English
              arrow-up
              7
              ·
              edit-2
              2 months ago

              I have Star Trucker on my wishlist already lol. It’s close but real a dream game of mine is closer to something like X4 mixed with ETS2. Start Trucker leans pretty heavy into the gimmick of “trucks in space”. I am eager to check it out though. I also just learned about Dust and Diesel: Deadland Delivery, which is a truck sim I never knew I wanted until I saw it. I’m currently obsessed with Mad Max and a truck sim in a post-apoclyptic wasteland where you get to drive your own war rig sounds dope as fuck. I sort of want to suggest to the dev to add multiplayer so friends can play as “war boys” and drive cars and stuff while you haul stuff from one base to another.

          • Belly_Beanis [he/him]@hexbear.net
            link
            fedilink
            English
            arrow-up
            3
            ·
            2 months ago

            Cosmoteer is more like Dwarf Fortress than an actual sim, but if you just wanna take apart asteroids and move stuff between space stations, it has lots of that. Despite being a dev team of exactly one (1) guy, it left early access years ago and is still getting updates. Recently he added a larger mining laser and some kind of new missile system. I haven’t been playing it as much lately because of Against the Storm and Balatro, so I’m not fully up to date on what’s new.

            • roux [he/him, they/them]@hexbear.net
              link
              fedilink
              English
              arrow-up
              1
              ·
              2 months ago

              I could never really get into DF honestly. I might give it another go since it was released on Steam with a UI I won’t struggle as much with sometime lol. I played a bit of Rimworld and it felt a lot like DF and I did enjoy that. There is a first person space ship salvage game out(I forget the name) that I’ve been seeing a bit of and sort of wanna check out some day. So instead of rocks, it’s busted up ships.

              • Belly_Beanis [he/him]@hexbear.net
                link
                fedilink
                English
                arrow-up
                2
                ·
                2 months ago

                DF’s learning curve is still pretty steep. It’s come a long way and the devs finally added mouse support and moved beyond ASCII graphics (only took like 20 years). I never got into Rimworld cuz the devs are Gamergate chuds.

                  • Belly_Beanis [he/him]@hexbear.net
                    link
                    fedilink
                    English
                    arrow-up
                    1
                    ·
                    2 months ago

                    It was only like one or two of them and I’m not sure if they’re still working for the dev company. But for me it was one too many.

                    It’s funny the Star Trek colonizer sim was made by reactionaries and the private prison simulator was made by left-ish old guys.

    • aaaaaaadjsf [he/him, comrade/them]@hexbear.net
      link
      fedilink
      English
      arrow-up
      9
      ·
      2 months ago

      Am I better off with 3.24? Not really, didn’t expect to be. As Richard Tyrer said, for 95% of a games development time you are playing a broken game, we aren’t near 95% yet. They are still building the game engine the whole game is based on

      Then why is the game publicly available and receiving obscene amounts of money from in game purchases and donations?

        • aaaaaaadjsf [he/him, comrade/them]@hexbear.net
          link
          fedilink
          English
          arrow-up
          8
          ·
          2 months ago

          They somehow managed to turn a publically available early access alpha game build, full of scope creep and feature creep, into an endless money printer because it’s easy to take advantage of hopeful video game nerds with more money than sense. As a hopeful video game nerd (with no money though) the whole thing has been a continuous embarrassment.