• ryannathans@aussie.zone
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    48
    ·
    edit-2
    3 months ago

    Crunches are regular and unfortunately common in software development. The difference here is star citizen devs are well compensated and given time in lieu

    • fibojoly@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      53
      ·
      edit-2
      3 months ago

      Crunches are regular and common

      … and that’s not good and needs to change. You forgot to write the important part.

    • Agent Karyo@lemmy.world
      link
      fedilink
      English
      arrow-up
      17
      ·
      3 months ago

      The difference here is star citizen devs are well compensated and given time in lieu

      How did you come to this conclusion? IIRC their salaries are below average.

    • Scrubbles@poptalk.scrubbles.tech
      link
      fedilink
      English
      arrow-up
      17
      arrow-down
      1
      ·
      3 months ago

      Bullshit. First for you assuming I’m not well compensated for my work, and also assuming that compensation makes up for not seeing your family for weeks. Crunches are normal, mandated multiple weeks without a day off are not normal.

      • ryannathans@aussie.zone
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        7
        ·
        edit-2
        3 months ago

        Would you mind sharing what you think a crunch is if not for working overtime?

        I’m a dev too so well done and fuck you for being well compensated? Hahah

    • Nighed
      link
      fedilink
      English
      arrow-up
      3
      ·
      3 months ago

      Does it confirm they are getting TOIL in the article? (It’s not loading for me)