For the context: https://feddit.org/post/2374543
TL;DR: Aussie.zone has been experiencing a 7-days delay with LW since quite a long time due to the way Lemmy manages federation, and the distance between LW and aussie.zone.
Lemmy.world is the only one having such delay, even Lemm.ee which is the second most active instance is up-to-date (same for Lemmy.ml with a lot of active communities)
Graphs:
- https://grafana.lem.rocks/d/bdid38k9p0t1cf/federation-health-single-instance-overview?orgId=1&var-instance=lemmy.world&var-remote_instance=aussie.zone
- https://grafana.lem.rocks/d/bdid38k9p0t1cf/federation-health-single-instance-overview?orgId=1&var-instance=lemmy.world&var-remote_instance=lemm.ee
- https://grafana.lem.rocks/d/bdid38k9p0t1cf/federation-health-single-instance-overview?orgId=1&var-instance=lemmy.world&var-remote_instance=lemmy.ml
The issue has been solved in 0.19.6 (https://github.com/LemmyNet/lemmy/pull/4623) which hasn’t been released yet.
Explanation by @Nothing4You@programming.dev
lemmy’s current federation implementation works with a sending queue, so it stores a list of activities to be sent in its database. there is a worker running for each linked instance checking if an activity should be sent to that instance, and if it should, then send it. due to how this is currently implemented, this is always only sending a single activity at a time, waiting for this activity to be successfully sent (or rejected), then sending the next one.
an activity is any federation message when an instance informs another instance about something happening. this includes posts, comments, votes, reports, private messages, moderation actions, and a few others.
let’s assume an activity is generated on lemmy.world every second. now every second this worker will send this activity from helsinki to sydney and wait for the response, then wait for the next activity to be available. to simplify things, i’ll skip processing time in this example and just work with raw latency, based on the number you provided. now lemmy.world has to send an activity to sydney. this takes approximately 160ms. aussie.zone immediately responds, which takes 160ms for the response to get back to helsinki. in sum this means the entire process took 320ms. as long as only one activity is generated per second, this is easy to keep up with. still assuming there is no other time needed for any processing, this means about 3.125 activities can be transmitted from lemmy.world to aussie.zone on average.
the real activity generation rate on lemmy.world is quite a bit higher than 3.125 activities per second, and in reality there are also other things that take up some time during this process. over the last 7 days, lemmy.world had an average activity generation rate of about 5.45 activities per second. it is important to note here that not all activities generated on an instance will be sent to all other linked instance, so this isn’t a reliable number of how many activities are actually supposed to be sent to aussie.zone every second, rather an upper limit. for example, for content in a community, lemmy will only send these activities to other instances that have at least one subscriber on the remote instance. although only a fraction of the activities, private messages are another example of an activity that is only sent to a single linked instance.
to answer the original question: the week of delay is simply built up over time, as the amount of lag just keeps growing.
Slowly drifting further away with each moment… as we like it
We try to keep you guys with us!
That seems like a huge oopsie in the design…
Well there’s another reason for not using l.w - it’s now so big, you need to host your instance in Europe to reduce the lag.
Until v0.19.6 (the git link says “federation: parallel sending per instance #4623”), although I’m surprised that they haven’t switched to a package model yet - that must be absolute hell on someone’s network bandwidth to operate a Lemmy instance. Imagine an accidental downvote, then press it again to cancel, then press upvote, altogether counts as 3 separate network traffic packages. In comparison, I would naively guess that e.g. sending a whole minute’s worth of activity would be much more preferable, or at least bundle all the activities together that occurred within the prior second to send at once?
And that’s with everything operating as expected, when things go sideways it can really hammer an instance’s performance.
It’s why having funded and dedicated developers is critical as they can respond to issues like this and fix it while we are still in the early days.
It’s a good thing that nothing of consequence is planned to happen anywhere in the world, especially the USA, like related to politics or anything. Y-y-yeah it’s a good thing there’s nothing like that coming! 😔
I’m glad we have spare capacity here as you never know what bugs, runaway processes, surprise enshittification or real-world mayhem could be around the corner.
FYI @Zagorath@aussie.zone as you’re the person I usually discuss this with
Holy hell 7 days delay…
They have to ship a thumb drive with all federated posts over there every day.
It’s only 7 days because, apparently, it just deletes things older than that.
There’s the TCP sliding window to solve this. Just needs done, along with a whole host of other work. I’d donate, but are the original pair any better at sharing work yet?
The parallel sending has been fixed in 0.19.6: https://github.com/LemmyNet/lemmy/pull/4623
The issue might still be around until
- 0.19.6 is released
- LW updates to it (they tend to be slower to update due to their size)
Oh hey! That’s us!
We’ve known about this issue since March. OP’s post is a very good explanation of the problem. Lemmy wasn’t designed with one huge instance in mind like this and lemmy.world is the only instance I’m aware of being a problem. Our Kiwi sisters and brothers hacked around the problem five months ago: They set up a server in Finland, slurp up bulk lemmy.world content in batches and then insert that content into their local database. They invited us to share their code to do this, but:- It required us to spend money on a VM in Finland specifically for lemmy.world content - a precedent that made us hesitate.
- This is a temporary problem, a new version of Lemmy was meant to come out some months to remedy it. It simply hasn’t been released, yet.
Had we known in May that this would still be an issue in October, we might have chosen differently.
Hello, thank you for jumping in!
Trying to fetch the missing comments from this alt, for Aussie.zone people reading this, the full thread can be found on https://feddit.org/post/3524876
Might be worth considering batching activities instead of sending one by one and accumulating delay.
Batching is not apub standard, so they would be not compatible with non lemmy services. The new approach should resolve it
It might be worth proposing as an addition. I think we all know that batching is better for the network and processing. Parallelization might work now, but the network grows (and it probably will), large servers might have more than ~6 activities/second to send.
I think if they make the amount of activities you can send adjustable (automatically or manually) it can also scale. The problem is that it will also cause a lot more load, but I’m not quite certain by how much. But I will agree that apub needs to extend itself to allow batching federation activities as it’s bound to become an issue eventually.
The issue has been solved in 0.19.6 (https://github.com/LemmyNet/lemmy/pull/4623) which hasn’t been released yet.
Yes, that’s parallel sending with parallel processes, not batching and sending a single request.
Feel free to suggest this in a PR
I don’t have github and am working on other open source stuff at the moment.