And from the corporate side of things, it’s not very business savvy to miss out on an entire generation or two of gamers buying games.
If you and I are parents and our Steam library has 1,000+ games, our child likely wouldn’t buy those games. But if they need to create a steam account for themselves, now those games are back on the table, securing future revenue for Valve.
There’s workarounds sure, like family sharing or just ignoring the ToS and sharing passwords. I think the real tell will be for our grand/great grandchildren, for once we are 100 or 120 then Valve will probably start wondering… Is averyminya really still alive and kicking, or did he share his library?
And from the corporate side of things, it’s not very business savvy to miss out on an entire generation or two of gamers buying games.
If you and I are parents and our Steam library has 1,000+ games, our child likely wouldn’t buy those games. But if they need to create a steam account for themselves, now those games are back on the table, securing future revenue for Valve.
There’s workarounds sure, like family sharing or just ignoring the ToS and sharing passwords. I think the real tell will be for our grand/great grandchildren, for once we are 100 or 120 then Valve will probably start wondering… Is averyminya really still alive and kicking, or did he share his library?