LCP@lemmy.world to Games@lemmy.worldEnglish · 1 year agoSaints Row developer Volition permanently shuts downwww.theverge.comexternal-linkmessage-square128fedilinkarrow-up1566arrow-down18cross-posted to: technews@radiation.party
arrow-up1558arrow-down1external-linkSaints Row developer Volition permanently shuts downwww.theverge.comLCP@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square128fedilinkcross-posted to: technews@radiation.party
minus-squareCarighan Maconar@lemmy.worldlinkfedilinkEnglisharrow-up3·1 year ago they would have done well if they did not stray so far after SR2 And yet their successful games were SR3 and SR4, when the games could stand on their own instead of needing to tag along with GTA for publicity.
minus-squareBlue and Orange@lemm.eelinkfedilinkEnglisharrow-up1·1 year agoSR 1 and 2 were the best because they were like GTA, I don’t consider it a bad thing. 3 and 4 were a bit boring for me because Steelport was one of the dullest cities I’ve ever seen in a game.
And yet their successful games were SR3 and SR4, when the games could stand on their own instead of needing to tag along with GTA for publicity.
SR 1 and 2 were the best because they were like GTA, I don’t consider it a bad thing. 3 and 4 were a bit boring for me because Steelport was one of the dullest cities I’ve ever seen in a game.