I kinda devoured Metaphor: ReFantazio. Partly because I got sick and had nothing better to do, but I also really enjoyed the game. I love the Persona formula, and the new blending of SMT and Etrian Odyssey elements were good, too. Great experience, though I think I liked P4 and P5 a little bit more because the overall character writing/interactions was stronger (but loved, loved Gallica. my favorite character in a while). Metaphor’s social link stories were strong, along with the main story. Different direction with the storytelling, for sure. I hope P-Team picks up a few of these developments–especially how much more streamlined the gameplay is with the calendar–for Persona 6.
Picked up Atelier Escha & Logy to continue my journey there, only played a little bit so far. Love the music already. I don’t have any releases in the genre coming up for a bit (until Daybreak 2 next year), and I think I’ve played what I’ve wanted to among the 2024 releases. So, no real plans other than that for the month in the genre.
At the beginning, i though the reused to much. Social and time formular from Persona and battle system from SMT. I wish to not again play against the time, because i played Persona 3 a while ago and stopped because wasn’t in the mood. But game is good enough that it keeps me going. Still thought a completly different genre could end up a more different game experience. So far writing is strong, i agree, but i haven’t seen enough of the game.
I kinda devoured Metaphor: ReFantazio. Partly because I got sick and had nothing better to do, but I also really enjoyed the game. I love the Persona formula, and the new blending of SMT and Etrian Odyssey elements were good, too. Great experience, though I think I liked P4 and P5 a little bit more because the overall character writing/interactions was stronger (but loved, loved Gallica. my favorite character in a while). Metaphor’s social link stories were strong, along with the main story. Different direction with the storytelling, for sure. I hope P-Team picks up a few of these developments–especially how much more streamlined the gameplay is with the calendar–for Persona 6.
Picked up Atelier Escha & Logy to continue my journey there, only played a little bit so far. Love the music already. I don’t have any releases in the genre coming up for a bit (until Daybreak 2 next year), and I think I’ve played what I’ve wanted to among the 2024 releases. So, no real plans other than that for the month in the genre.
At the beginning, i though the reused to much. Social and time formular from Persona and battle system from SMT. I wish to not again play against the time, because i played Persona 3 a while ago and stopped because wasn’t in the mood. But game is good enough that it keeps me going. Still thought a completly different genre could end up a more different game experience. So far writing is strong, i agree, but i haven’t seen enough of the game.