simple@lemm.ee to Games@lemmy.worldEnglish · 1 year agoFinal Fantasy XVI producer announces PC version is in development, along with 2 paid DLCstwitter.comexternal-linkmessage-square16fedilinkarrow-up180arrow-down12 cross-posted to: games@sh.itjust.works
arrow-up178arrow-down1external-linkFinal Fantasy XVI producer announces PC version is in development, along with 2 paid DLCstwitter.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 year agomessage-square16fedilink cross-posted to: games@sh.itjust.works
minus-squareCaptainAniki@lemmy.flight-crew.orglinkfedilinkEnglisharrow-up1arrow-down1·1 year agodeleted by creator
minus-squaregarretble@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agoIt’s more open than 13, and while you can move about some largish areas at will, the game’s quests push you to certain locations. You don’t do a lot of self exploration, and there aren’t a ton of icons on the map to clear out. It’s a story first game.
minus-squareCaptainAniki@lemmy.flight-crew.orglinkfedilinkEnglisharrow-up1arrow-down7·1 year agodeleted by creator
minus-squaregarretble@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoDifferent strokes for different folks. FF15 was big and open (for a while), but to me that was super boring.
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It’s more open than 13, and while you can move about some largish areas at will, the game’s quests push you to certain locations. You don’t do a lot of self exploration, and there aren’t a ton of icons on the map to clear out.
It’s a story first game.
deleted by creator
Different strokes for different folks.
FF15 was big and open (for a while), but to me that was super boring.