Hi,

I was thinking of trying out Age of Fantasy Quest with some friends. The thing is, that we will not always have the same players per game and the game’s structure (like with shopping only at the end of a chapter) seems to work a bit against it.

Does anyone has some experience with this kind of setup? Any tips, insights of house-rules are welcome.

Thanks!

  • toAIC@ttrpg.networkM
    link
    fedilink
    English
    arrow-up
    2
    ·
    14 days ago

    Do you have a guess on which differences could still be ok? like 40pts are fine, but over 60 and it shows?

    i couldnt say. i mentioned as a theoretical problem but at the point it would be relevant you would already have played lots of missions (were i have only played 1 at the moment xd), so hopefully you’ll have a better sense of the game at that point. and since players would be rotation out progress per mission played would be slower than normal

    • Egin@feddit.orgOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      14 days ago

      OK, thanks for your insights so far. You’re probably right that we should start playing first and get a feeling for the game, before we start solving problems we don’t have😃

      But surly I will bombard this sub with more questions in the future😉