IGN can exclusively reveal the details from IATSE’s 2023 Gameworkers.org Rates and Conditions Survey, where the organization asked hundreds of video game developers about their pay, benefits, and working conditions.

  • comicallycluttered@beehaw.org
    link
    fedilink
    arrow-up
    3
    ·
    edit-2
    10 months ago

    I know it’s not much, but I hope that if you don’t already, you find some time for yourself to just make games for the fun of it.

    Not if you’re already dealing with overwork stress, but if you have free time that you’d like to spend on something. No one has to play them or you could do game jams (even though that’s inherently crunch, it’s the choice of the dev rather than their boss and more of a self-imposed limitation) or do otherwise random stuff and just let people muck about with whatever you’ve created. No pressure, no deadlines, no expectations.

    And since you know already know how production in general works, you’re well aware of the iterative process and won’t fall into the trap of “why is this taking so long and why can’t my graphics be as good as GTA V” or whatever, which a lot of new developers (and programmers and pretty much everyone) encounter.

    • acastcandream@beehaw.org
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      10 months ago

      It would be nice. I just need structure and it’s hard to find structure when I can only do it during my little free time i have around my toddlers :/

      It would need to at least partially pay the bills to be viable.

      I really appreciate the encouragement, by the way. It’s tempting!