Quote from the article: “The inclusion of intrusive DRM softwares [sic] like Denuvo is a choice that yields an unfair punishment on the consumer,” Running With Scissors says. “Respect the consumer, make a game they want to play, and you will never feel the need to fight piracy. The gaming industry deserves a better future, fight for that.”

  • 000999@lemmy.dbzer0.com
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    10 months ago

    I’m honestly disappointed to see people disrespecting two absolute classics in such a way.

    I can understand not liking the first postal, but postal 2? I’m afraid there is no hope for you

    • Hot Saucerman@lemmy.ml
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      10 months ago

      Glad to know you never grew out of your edgy gamer bro stage. Being able to pee on things is peak gaming, amirite? /s

      I’m literally saying this as one of the few people who watched the Postal movie more than once simply because it had David Foley in it and I’m okay with bad movies.

      • 000999@lemmy.dbzer0.com
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        10 months ago

        Pretty much, yeah. I don’t feel the need to posture as somehow intellectually superior to a game that is designed to be fucking stupid. I appreciate and recognise all art for exactly what it is.

        • Hot Saucerman@lemmy.ml
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          10 months ago

          It’s more that there’s actually games that rise to the level of great art that are designed to be fucking stupid, like Katamari Damacy, which leans hard into absurdism, and is often quite funny, but more importantly the gameplay is original, brilliant, and fun. The art direction in KD is also off the charts quality, especially the music, all of which was written for the game.

          Look, I loved Postal 2 back in the day (I always sort of rolled my eyes at Postal, but 2 seemed less serious and more tongue-in-cheek). I might even replay it someday, but it’s not great art. Especially now it’s ugly, it’s clunky, more importantly it continues to be a buggy mess. Not even a Gary Coleman cameo could save it. They were fun games for what they were and for the time they existed in, and it’s okay to remember them for that, but it’s a little absurd to just act like the world hasn’t moved on and that they were great art to begin with. Art direction was bad, level design was bad, there was a lot of bad stuff about the game, beyond even getting into the edgelord shit.

          Bad art is okay. I love B-movies, but we don’t have to pretend they’re anything other than what they are: B-movies.

          • 000999@lemmy.dbzer0.com
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            10 months ago

            I’m sorry but that is exactly why postal 2 is good. Unpretentious, offensive, provocative, unpolished raw art designed to generate chaos - whilst simultaneously having that certain charm which is impossible to put into words (hence the cult following) - which is exactly what it did. All of that without punching down (OK there was a bit of dodgy stuff, but for the time period it isn’t too bad). Truly one of the greats and you can’t change my mind, so we’ll have to agree to disagree.

            • Hot Saucerman@lemmy.ml
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              10 months ago

              Yeah, it’s fine to agree to disagree, but just one caveat

              OK there was a bit of dodgy stuff

              Man this game came out two years after 9/11 and went whole hog on the “all muslims are terrorists” stereotype. It punched down quite a bit.

              • 000999@lemmy.dbzer0.com
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                10 months ago

                Just my opinion, but that was an intentionally outrageous caricature of the narrative being served by the US government, and in fact the way many americans viewed Muslims at the time. Or it could be outright racism/sectarianism but idk I haven’t looked into it at all. Thats the beauty of postal 2 I guess

                • Hot Saucerman@lemmy.ml
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                  10 months ago

                  but that was an intentionally outrageous caricature of the narrative being served by the US government

                  I actually agree with you here, but I had a serious experience years later that changed my mind on the whole thing. It’s perfectly fine for folks like us who have any kind of media literacy to understand that it’s maybe not meant to be making fun of Muslims, but rather America, but…

                  GTA 5 has this torture scene, right? It hit me like a brick wall one day when I met people who read that scene way, way, way differently than I did. I had read it as an indictment of torture. The problem is, there’s way too many people who think that scene is cool as fuck and want to do that kind of shit in real life. It’s like the people who look up to Scarface from the movie Scarface. Like these characters aren’t good people or people to look up to, but because America is full of violent uneducated fucking yokels you had a bunch of absolute fucking idiots taking the exact opposite message from it. ( I mean, just look at Trump voters…)

                  You can’t control how others interpret your art, and if you’re not clear enough, you might end up in a similar position as the people behind Postal 2 and GTA 5, where you have a lot of folks totally misinterpreting what you’re trying to say, and then deciding it means vile, horrible things are not just okay, but cool.

                  It’s actually something I worry about a lot in life, because I’ve had so many times where I thought I was teaching a person one thing, but it turned out I was accidentally teaching them something horrible. In a country with basically no media literacy and an average 7th grade reading level, we can’t actually take it for granted that absolute fucking morons might misunderstand us.

                  The problem in particular with Postal 2’s caricature of the views of Muslims in America is that functionally, most Americans who played the game never understood that intent or cared. So when it came down to it, they further entrenched those ideas in the American consciousness, instead of them being read by most people as a critique. Was that their intent? No. Does it matter that the opposite happened? Yes.

                  • 000999@lemmy.dbzer0.com
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                    10 months ago

                    That’s a valid take, and actually explains why a large number of people will never understand the nuances or even primary message of art. For example, conservatives discovering the true meaning of “killing in the name of” by rage against the machine.

                    I suppose RWS knew the consequences of this, which reveals the nihilistic backbone of the game’s theme.

    • aksdb@feddit.de
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      10 months ago

      I piss on people who talk shit about Postal 2 and then I throw a cow head over their fence. If they dare to continue I get the cat …