• OutlierBlue@lemmy.ca
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    1 hour ago

    Rimworld is number 1, hands down. I guess this is my answer, but I’m going to include more games

    • Factorio - enough said
    • Minecraft/7 Days to Die/Valheim - I can create my own world and story
    • OpenTTD - so much rail transport
    • Civ4 - so many mods (Fall From Heaven makes it a great fantasy game)
    • X-COM 2 - difficult tactical decisions
    • DestideOP
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      40 minutes ago

      Games that maybe don’t look the best or maybe older, but it doesn’t matter because the gameplay runs deep

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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        4 hours ago

        Idk… RimWorld feels less genuine when they anthropomorphize the RNG, so it feels like it’s doing shit to you on purpose (because it kinda is).

        Fuck you, Randy! I bet you thought that destroying my colony with 137 manhunting Boomalopes was pretty fuckin’ funny, you sick son of a bitch.

        • viking@beehaw.org
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          1 hour ago

          Rimworld definitely makes it harder when you’re doing well. You can control the parameters a bit though in the storyteller settings. It depends on your colony’s wealth, number of people, how long it’s been since something ‘bad’ happens (colonist dies or gets injured), etc.

          • TheOakTree@lemm.ee
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            25 minutes ago

            This is advice I’ve given to new Rimworld players, and I hope it was helpful. The game (on most difficulties) is itching to give you the next “scenario.”

            Building your wealth in valuable equipment is not very good at the start of the game, because your town’s silver value will go up much faster than its defensive/offensive capabilities. You end up putting a target on your back for raids.

            Better to build a surrounding wall and set up trap corridors than to worry about getting everyone a gun.

  • Davel23@fedia.io
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    3 hours ago

    Master of Magic. It’s basically the Civilization gameplay loop, but adds fantasy creatures, magic spells, hero units and loot. There’s a recent remake but it just doesn’t capture the same vibes as the original, at least for me.

    • Mirror Giraffe@piefed.social
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      1 hour ago

      Been looking for a spiritual successor for 25 years but nothing scratches that itch.

      With that said the game is widely unbalanced and full of totally broken strategies, which somehow doesn’t make it less fun.

    • rtc@beehaw.org
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      3 hours ago

      Has been on my to-try list. The old one I mean, I don’t have the new.

  • Neuromancer49@midwest.social
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    4 hours ago

    X4. Come for the arcadey spaceflight simulator, stay for the galactic-scale empire building, leave for another save file once the Xenon start sending multiple I-class battleships against your Teladi allies but they cannot muster the strength to repel them and the entire gate network falls because you were too busy solving the Paranid Civil War.

      • Neuromancer49@midwest.social
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        4 hours ago

        I’ve been chasing the high from Elite Dangerous on my HOSAS setup for years. Thankfully, the recent updates have breathed some new life into the game.

  • rtc@beehaw.org
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    4 hours ago

    … Might and Magic Book One: Secret of the Inner Sanctum… Heroes of Might and Magic 3: Restoration of Erathia (vanilla)… Invisible, Inc… Severed Steel… Solitairica… Griftlands… Hand of Fate

    I don’t have a favourite unfortunately. No ranks. But I’ve played a lot more and these shine for gameplay first amd foremost. Some, like the first, are gameplay only (as was the requirement in the era, there was not much more to go by) whereas the others if you remove the flashy bits in ways which wouldn’t affect the gameplay, they’d play really good… just fine.