In reality, there is (almost) no force to reduce speed in space.

It was quite unituitive to me in the beginning that when I boost the spaceship, it works lke a car on earth rather than a spaceship. I’d have liked the spaceship to continue to gain speed when either the boost was applied or you continue to throttle the engine. They could have kept a fuel limit to keep the speed in check.

What are your thoughts on this? Would you have liked this to be more based in reality or prefer the familiar car based speed/acceleration that’s in the game?

  • whiskers@lemmings.worldOP
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    10 months ago

    I have never played an accurate physics game. True, it could become tough to handle, especially in combat.

    Now that I’ve played more of this game, I think a mod that simulates accurate physics might break the combat as designed currently.