Every game feels a bit broad. Even if just for the sake of development, I’m okay with story-focused games having pre-built characters. Especially if we’re not actually meant to like or agree with the character we’re playing as, such as Martin Walker in Spec-Ops: The Line.
Every game feels a bit broad. Even if just for the sake of development, I’m okay with story-focused games having pre-built characters. Especially if we’re not actually meant to like or agree with the character we’re playing as, such as Martin Walker in Spec-Ops: The Line.