• macniel@feddit.org
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    1 day ago

    Well that’s a crit then, besides cover and other temporary bonuses could influence the AC.

    • SolOrion@sh.itjust.works
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      1 day ago

      Depends on your system. I’ve not actually played a TTRPG where that’s how crits worked. I believe that’s how it works in PF2E, though, which I really wanna try. Just can’t manage to convince the nerds I play with.

      • mnemonicmonkeys@sh.itjust.works
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        14 hours ago

        PF2E’s pretty fun. The Remaster makes things a pain to look things up, but that’s more on WotC and should be largely fixed in a year when Archives of Nethys finally gets caught up

      • Lemming421@lemmy.world
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        1 day ago

        Pathfinder. For people that play D&D and think “I wish this had more complicated rules…”

        But yes, that’s how crits work in Pathfinder - if you beat the target number by 10, that’s a crit success. Conversely, if you miss the target number by 10, that’s a crit fail.

        • Kichae@lemmy.ca
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          21 hours ago

          For people that play D&D and think “I wish this had more complicated rules…”

          2e generally has rules that are on par with 5e, or even simpler in many cases, just written in a way that makes them sound like a software development reference text. The number of times I’ve been “Ohhhh, they mean X! Why didn’t they just say so?!?!?”

          • Lemming421@lemmy.world
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            1 day ago

            I could try and get into a semantic argument about the difference between “more complicated” and “more complex”, but I won’t 😉

            Full disclosure: I play Pathfinder. I haven’t touched D&D in years…

    • Alinor@lemmy.world
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      1 day ago

      Depends on your system. D&D 5e has no rule that this would be a crit, as far as I know.

      • macniel@feddit.org
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        1 day ago

        Pathfinder 2e actually.

        Nat 20 increases the quality of a check

        Nat 1 decreases the quality of a check

        +10 above DC increases

        -10 below DC decreass

        Add item, status, circumstance (e.g. flatfooted which adjust your AC by -2 or cover which increases it) bonuses and you get the actual result of a check.