Mermitian@lemmy.ca to Gaming@beehaw.orgEnglish · 1 year agoCities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactivewww.paradoxinteractive.comexternal-linkmessage-square32fedilinkarrow-up146arrow-down10cross-posted to: citiesskylines@kbin.socialcitiesskylines@lemmy.ml
arrow-up146arrow-down1external-linkCities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactivewww.paradoxinteractive.comMermitian@lemmy.ca to Gaming@beehaw.orgEnglish · 1 year agomessage-square32fedilinkcross-posted to: citiesskylines@kbin.socialcitiesskylines@lemmy.ml
minus-squarepaszq@beehaw.orglinkfedilinkEnglisharrow-up3·1 year agoWhat? AI was a term regularly used in gaming context since the 90s. It’s not self-learning neural network, it’s just the usual, specific problem-solving algorithm in the game. It’s not marketing term, which is riding on the newest popular buzzword.
What? AI was a term regularly used in gaming context since the 90s. It’s not self-learning neural network, it’s just the usual, specific problem-solving algorithm in the game. It’s not marketing term, which is riding on the newest popular buzzword.