Though Apple's expensive headset was been praised for its cutting-edge technology, the device is expensive and hasn't yet been widely embraced at either home or work.
I always thought the entire point of them releasing this was not to make crazy money, but see how to improve upon what they built by having everyone beta test it for them. They really didn’t have much info on how to make VR successful since none of them are really big. Sure, there’s a market, but they want to know what it will take to get everyone on board not just the enthusiasts. Personally, I think it’s going to take more than just an app to get there.
It will be interesting to see what big changes they make to the next version since I bet they are willing to change just about everything if they think the data collected proves it’s needed. At that point I feel like version 2 will really be the product I want to see. I’ll never buy or own one of these, and I hate apple products, but it’s interesting to see what they will bring to the table since they obviously are investing a ton of money into this.
I always thought the entire point of them releasing this was not to make crazy money, but see how to improve upon what they built by having everyone beta test it for them. They really didn’t have much info on how to make VR successful since none of them are really big. Sure, there’s a market, but they want to know what it will take to get everyone on board not just the enthusiasts. Personally, I think it’s going to take more than just an app to get there.
"Let’s ignore the entirety of the existing VR market, where Meta sold more Quest’s than Microsoft sold Xboxes, and pretend like Tim Apple continues to personally invent everything. "
I always thought the entire point of them releasing this was not to make crazy money, but see how to improve upon what they built by having everyone beta test it for them.
There is plenty of data already available. What people want is a gaming platform, but Apple hates gaming for some reason, so they were already on a loser to start with.
I always thought the entire point of them releasing this was not to make crazy money, but see how to improve upon what they built by having everyone beta test it for them. They really didn’t have much info on how to make VR successful since none of them are really big. Sure, there’s a market, but they want to know what it will take to get everyone on board not just the enthusiasts. Personally, I think it’s going to take more than just an app to get there.
It will be interesting to see what big changes they make to the next version since I bet they are willing to change just about everything if they think the data collected proves it’s needed. At that point I feel like version 2 will really be the product I want to see. I’ll never buy or own one of these, and I hate apple products, but it’s interesting to see what they will bring to the table since they obviously are investing a ton of money into this.
"Let’s ignore the entirety of the existing VR market, where Meta sold more Quest’s than Microsoft sold Xboxes, and pretend like Tim Apple continues to personally invent everything. "
There is plenty of data already available. What people want is a gaming platform, but Apple hates gaming for some reason, so they were already on a loser to start with.