• xep@fedia.io
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    2 days ago

    DLSS isn’t just frame generation, the SS in name is for Super Sampling. It’s the best solution we have to graphical issues like subpixel shimmering and moire effects that are especially prevalent in modern titles due to contemporary graphical effects and expectations, and it might be quite a while before we invent something better.

    • circuitfarmer@lemmy.sdf.org
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      2 days ago

      And the other side of that coin is: personally I’ll happily accept shimmering and moire effects if it means I don’t lock myself into yet one more corporate ecosystem.

      FSR also combats those things, but can run on any GPU.

      • xep@fedia.io
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        2 days ago

        I agree, I was referring to ML supersampling and antialiasing in general.

      • Fades@lemmy.world
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        2 days ago

        if it means I don’t lock myself into yet one more corporate ecosystem

        Nobody is forcing you to use DLSS, every single game I’ve played that utilizes it it is optional and there are alternatives like FSR, XeSS, etc.

        if you really feel that strongly stop using anything remotely associated with nvidia altogether since it’s such an unescapable corpo ecosystem otherwise. I’m sure you’re just as willing to cut all of that out just so you aren’t faced with the horrors of DLSS and cOrPoRaTE ecosystems lmao.

        Stop trying to sound like a victim, you are taking technology and blaming it and condemning its existence because it is misused by lazy devs.