• OrgunDonor@lemmy.world
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    11 hours ago

    I think there is maybe 1 game that I would consider spending 100 for the base game. And that’s because I love the series and it is very much a long term game for me, Street Fighter.

    But that would be a very tough sell, it would have to be something really special to part with that much, even though I know I would get 1000s of hours out of it

    • MudMan@fedia.io
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      8 hours ago

      You already spend more than 100 for Street Fighter and always have. The full roster for SF6 is currently 100/110 bucks. Not counting MTX and extra cosmetics.

      Sure, you didn’t pay it all at once, but that’s no different than me buying SF2 and then Super SF2 the following year, each for seventy-ish bucks.

      • OrgunDonor@lemmy.world
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        8 hours ago

        While true, the base game is still only 60.

        If I had to spend an additional 40 for just the base game(not the 2 seasons of characters), that would be a much harder sell.

        • MudMan@fedia.io
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          7 hours ago

          Sure.

          And the natural conclusion of that is why have the up front charge at all. You do the 2XKO thing or the Multiversus thing and just let people play and charge for the characters. Of course that may mean being online for purchase authentication, right?

          I don’t like where that goes.

          I think SF in particular is pretty sure it can pull a decent chunk of cash up front and not impact sales too much, so that’s better for them, since they’re monetizing all the casual players, but sitll. It’s a dynamic that’s in play and I don’t like it.

          • OrgunDonor@lemmy.world
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            7 hours ago

            I think that’s missing a lot of the content. If SF6 was free to play, if wouldn’t have the single player portion. And would have had a couple of free characters.

            2XKO is going to launch with something like 9 characters(might be missing remembering the number), Maybe they add more before release but it is a tiny roster for a tag game.

            There is also massive changes between games, and they don’t disappear, so you can still have those tournaments. If it goes free to play, I feel like they kinda get stuck with the game and systems and no easy way to move onwards, with a bit of a PR nightmare(abandoning the game and all that).

            I feel like there is pros and cons to both methods, but don’t really think f2p Street Fighter is a good move. I do think sf7 whenever that is released will be another paid game, and will be more expensive upfront.

            • MudMan@fedia.io
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              7 hours ago

              I do think fighting games are a special case because the DLC is so obvious that the seasonal microtransaction stuff is not as much of a focus.

              But hey, SF6 did add a battlepass, so… it’s moving in that direction. We’ll see.

              • OrgunDonor@lemmy.world
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                6 hours ago

                Yeah, I have a love(like… tolerate)/hate relationship with the battle pass. I don’t mind it, cause it is cheap, pointless and you get your money back, and it is super easy to complete it.

                But also, it can fuck off, battle passes suck in their timed implementation, it is pointless, you have to get premium currency to get it which is obviously not purchasable at the exact amount.

                Only thing I think was good is that it bought in the emulated game catalogue.