• Destide
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    12 hours ago

    There’s going to be some cool studios coming in the next 5 years

    • LoamImprovement@beehaw.org
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      11 hours ago

      Yeah, the silver lining of the whole gaming industry fallout is that the indie game scene has never been better. I was lamenting the fact that we hadn’t had a good top-down zeldalike in a long time, echoes of wisdom notwithstanding even though the formula is pretty altered. Someone pointed me in the direction of Master Key and it was an incredibly satisfying time. Almost like it would have fit in perfectly between LoZ 1 and Link’s Awakening.

  • Gerudo@lemm.ee
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    8 hours ago

    Veilgaurd was a perfectly good game. It’s not a 10/10, but despite some flaws, I’ve had a great time playing it. Too bad some business suit says it’s not “successful” enough to warrant a follow-up.

  • Darkassassin07@lemmy.ca
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    10 hours ago

    Ordered merch from Bioware mid-November for an xmas present. It arrived Jan 4th; they shipped the wrong product.

    Contacted them 3 seprate times through their ‘contact us’ page and got ignored for 3 weeks. It wasn’t until I filed a chargeback with my cc that they finally emailed me (4 days after submission).

    I had asked for my money back in my various emails; but they didn’t respond to that at all and just shipped me a new package.

    Still haven’t gotten that, so no idea if they actually shipped the right item this time. It’s not listed on their site anymore; so they likely don’t have inventory to ship.

    We’ll see what’s in the box whenever it gets here.

    I’ll never spend another dime with EA/BioWare.

  • Scrubbles@poptalk.scrubbles.tech
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    12 hours ago

    So EA put way too high of a sales target on the game, obviously held it back from becoming what it could be, and now are blaming the studio with layoffs, ensuring the next game will flop.

    I don’t care what their “numbers” and “projections” were. The game was on the top 10 list in Steam. Even if it wasn’t an A+ game I’d say it looked like it at least hit Assassin’s Creed numbers, I’d hardly call that a failure. Sounds more like a failure to accurately predict, maybe they should fire their business analysts instead of the people who you know, make the games.

    • Miles O'Brien@startrek.website
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      11 hours ago

      But the business analysts are the most profitable group, anywhere! If you don’t believe me just hire a business analyst to analyze things and they’ll prove it to you!

    • Maestro@fedia.io
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      4 hours ago

      There are tons of private companies making games. They’re usually called indy’s