The recently promised “changes” to Unity’s controversial new per-install fee plan for developers could include hard limits based on a company’s total revenue and developer self-reporting of installation numbers, according to a new report.
They did too much damage already. They’ve lost all developer trust, and deserve to crash and burn for this
Honestly at this point just the peace of mind of working in a FOSS engine and not under a corporation that can do this whenever is enough to motivate me to learn godot. I’ve got some prototypes I can port into that engine to learn on, it might even be some good motivation to start integrating them into a single project.
This price change would be not for gaming industry gains, but for the capitalist’s private appetite. Unity engine would be added unneccesary features for it.