The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?

  • troye888@lemmy.one
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    1 year ago

    Or where it just becomes a nuisance 5 minutes in. For example Subnautica, which is an amazing survival/exploration game. But the hunger/thirst becomes a chore like 30minutes in when you get the possibility to get food basically everywhere and stock up on water. Still enjoyed the exploration/base building a lot. But it really stopped being a survival game quickly, which honestly might have been for the best given its other qualities.