• Tylerdurdon@lemmy.world
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    9 months ago

    That’s hilarious. I’m confused about boosters (or is it thrusters?). On PC it’s pressing the space bar. I think they’re for turning around faster, but it seems they only work in the up direction. I’ve started trying to orient my ship so that the enemy I’m fighting is “up” for my turns, but it’s kinda wonky. Anyone else doing this?

    • Redditiscancer789@lemmy.world
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      9 months ago

      Hold space and press the movement key in the direction you wanna go. When space is held down(and you’re using default controls) your wasd controls the booster movement not your ships yaw/thrust. Another tip is you can combine it with your mouse turning to get insanely tight turns on other ships. Also if you boost slightly then thruster boosters you’ll temporarily carry that momentum too.

      • Tylerdurdon@lemmy.world
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        9 months ago

        I’ve been messing around with it (got a big class C ship) and it’s a lot of fun to face the enemy while still going in the other direction. I’ll have to try combining too, though. Thanks for the tips!

      • dan1101@lemm.ee
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        9 months ago

        To be fair Starfield does tell you that at least. It talks about the marked zone in the speed meter that allows the best maneuvering.

      • Shurimal@kbin.social
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        9 months ago

        I know, I know, counter intuitive.

        …unless you play Il-2 or DCS. Put simply, all fighter aircraft have an optimal maneuvering speed, below or above that your turn rate will suffer. Managing your speed is the key when you’re rate fighting. Same mechanics is used in Elite.

    • ModishNouns@social.linux.pizza
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      9 months ago

      @Tylerdurdon @jordanlund thrusters enable strafing but more importantly they turn off “flight assist” and engage realistic Newtonian motion. So accelerate to top speed, hold Space and turn around to continue in the same direction and shoot “backwards”.

      • docclox@lemmy.world
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        9 months ago

        Now that I’ll have to try. I’ve not seen of benefit from them so far. Do they get more effective as your pilot skill increases?