I’ll start. My players were fighting some Lizard Folk that had camped out in front of the tomb they were trying to get in and they for once used some strategy! The Paladin used her bag of tricks to summon a Baboon to distract the Lizards while the party snuck up the hill and hid in some tall grass. after the Lizard folk started attacking the baboon the wizard used levitate to lift one of the lizards up 20 ft. The Druid knocked on of the other lizards prone and the wizard dropped the levitating Lizard on top of the prone one. Using a falling object damage chart i found somewhere we and falling damage from the dmg we did some quick shitty math and figured out that the fall and killed both of them.

  • sbv@sh.itjust.works
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    1 year ago

    My players have made some really good persuasion rolls. They’re trying to infiltrate a Zhent hideout, so they convince some lackeys that they’re Zhents too. It isn’t enough to change the outcome of the interaction (since the lackeys don’t have the pull to get them inside), but it means I can use the NPCs later as pals.