stopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square31fedilinkarrow-up15arrow-down11file-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@sh.itjust.worksgames@lemmy.world
arrow-up14arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agomessage-square31fedilinkfile-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@sh.itjust.worksgames@lemmy.world
minus-squaremagus@l.tta.wtflinkfedilinkEnglisharrow-up1·1 year agoThis isn’t even lies, damned lies, and statistics territory - it’s just nothing. I know VR motion sickness exists (I still get it even after an uncomfortable amount of time in SteamVR sometimes) but that’s… that’s not anything
This isn’t even lies, damned lies, and statistics territory - it’s just nothing. I know VR motion sickness exists (I still get it even after an uncomfortable amount of time in SteamVR sometimes) but that’s… that’s not anything