I think it’s pretty neat, at least from a commander perspective. Making non-legendary creatures into legendary creatures can add some cool synergies with cards like Ratadrabik of Urborg.

  • fargoth_ur7@mtgzone.com
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    1 year ago

    I mostly dislike it for requiring outside game pieces to function, making it overly complicated, all for trying to fit the lore into the mechanics too hard. Similar to the problem I have with dungeons and initiative.