I blame it on investors quarterly reports. Movies and games take years to make. For a movie is usually 1-2years pre production 2-4 months filming 1-3 years post production. So you will see a net loss for all this time. Same with games. It’s years in the making but they want quarterly returns not possible.
Well, what do they expect? Of course there won’t be much (if any) revenue before release. If you built trust in the audience that you ship quality products from day 1, maybe more people will preorder, but the way it is now it’s rather the opposite.
I blame it on investors quarterly reports. Movies and games take years to make. For a movie is usually 1-2years pre production 2-4 months filming 1-3 years post production. So you will see a net loss for all this time. Same with games. It’s years in the making but they want quarterly returns not possible.
Well, what do they expect? Of course there won’t be much (if any) revenue before release. If you built trust in the audience that you ship quality products from day 1, maybe more people will preorder, but the way it is now it’s rather the opposite.
Yep. But the divide between the people providing the funds and the people making the product is very real.