yes but so do other huge game companies on cosmetics, in game items, other spin offs. I agree it’s not as easy but right now even doing this is unusual for most companies.
No they make most of their money taking cuts from games sold on steam, afaik. CS2 probably makes lots too but I really hope TF2 doesn’t. (I’m still salty they left TF2 to rot)
I just did a minimal amount of googling and this is absolutely not true. Micro transactions have outpaced full game sales by almost 3:1. The entire model of free to play games relies on microtransactions. The biggest games in the world right now are f2p games or paid games with f2p models. I dunno where you’re getting your info from, ancedotally, I’m sure, and maybe you just don’t play games like that… But the rest of the casual game player population absolutely does.
That first point is not true at all. There are entire games built around the paid cosmetics. League of Legends and everyone who follows that model for example. There are more than a few, but you’re right on the second point. I mean it’s not nice to call people stupid, but I suppose that’s not what we’re discussing.
My first point is that there are very few companies that actually make money from this, not that there are no companies. Riot games is one that does make money.
They can do that because you pay them when you buy other game remasters.
yes but so do other huge game companies on cosmetics, in game items, other spin offs. I agree it’s not as easy but right now even doing this is unusual for most companies.
Doesn’t Valve make most of it’s money off the virtual economies of tf2 and counter strike?
Not even close. They get a 30% cut of ALL SALES ON STEAM.
No they make most of their money taking cuts from games sold on steam, afaik. CS2 probably makes lots too but I really hope TF2 doesn’t. (I’m still salty they left TF2 to rot)
Very few game companies actually make a lot of money from cosmetics and ingame items. Most don’t.
It’s also stupid to think companies should do things for free. That’s not the world we live in. It’s an exception
I just did a minimal amount of googling and this is absolutely not true. Micro transactions have outpaced full game sales by almost 3:1. The entire model of free to play games relies on microtransactions. The biggest games in the world right now are f2p games or paid games with f2p models. I dunno where you’re getting your info from, ancedotally, I’m sure, and maybe you just don’t play games like that… But the rest of the casual game player population absolutely does.
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The companies doing these full price remasters 100% are the ones making millions from cosmetics.
Cosmetics and in-game items (microtransactions) are how games make money hand-over-fist.
What world do you live in?
some very few games make money
Ok, you’ve made the claim that MOST games DON’T make any money off of cosmetics and microtransactions.
Name 5.
5 games that sell skins or other in-game items that actually lose money, or break even.
That first point is not true at all. There are entire games built around the paid cosmetics. League of Legends and everyone who follows that model for example. There are more than a few, but you’re right on the second point. I mean it’s not nice to call people stupid, but I suppose that’s not what we’re discussing.
My first point is that there are very few companies that actually make money from this, not that there are no companies. Riot games is one that does make money.
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Then why did Microsoft charge 60 dollars for the Halo remasters?