- cross-posted to:
- open_source_gaming@lemm.ee
- foss@beehaw.org
- games@lemmygrad.ml
- cross-posted to:
- open_source_gaming@lemm.ee
- foss@beehaw.org
- games@lemmygrad.ml
Based on quake engine, now it has all the bells and whistles of modern graphics.
Based on quake engine, now it has all the bells and whistles of modern graphics.
About performance: I got it running 20 fps on old SBC Rock64 in OpenGL mode and was GPU-bound. Well, Mali-400 is not a gaming GPU and ARM blob drivers don’t even support OGL, only GLES.
On i5-2xxx it runs on about 110-120 fps with 30% of one CPU core load(GPU-bound again) in X11 and ~90 in kwin_wayland.