For example: Say i want to make a game set in the fallout universe, where you can build a gang from the ground up and your goal is to conquer a chunk of the waste land for your territory, and as you go along you create different things that go with your raider gangs theme like slavery, drugs ect.

I ask this because as gamer’s we all want to make our own game

For me a really want a star wars game with the mechanics of Empire of sin, and you have a choice of choosing a pre existing syndicate like the hutt clan, black sun, pykes, maul’s syndicate.

Or making your own syndicate and your own syndicate leader, and depending on the choices you’ve made when making both, effects buffs on businesses, and the businesses being slave trade, gladiator fights, drugs, arms dealing, smuggling, protection, bounty hunters for hire and maybe a couple others

And having the choices you make in your character and companions effect the game, so like if i choose a trandoshan companion i’ll get trandoshan gangsters in my syndicate and they have certain buffs and debuffs

  • Tophertanium@alien.topB
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    1 year ago

    Dump all these Simulator games (Farming, Power Washer, Train, etc) into a world with Superheroes and Villains constantly destroying things in fights.

    Sometimes you go days without an incident and then a meteor shower comes. Superman destroys the world ending ones but debris crashes down and you have to power wash radioactive goo off your house. Or the bridge is out for the train and you have to emergency drive while Superman tries to fly the train back into the rail.

    The majority of the games are the same with random encounters.